📰 New article from RetroRGB
Zelda Breath of the Wild Can Now be Played in VR
https://retrorgb.com/zelda-breath-of-the-wild-can-now-be-played-in-vr.html
Zelda in VR Just Got Real—And It’s Wild (Literally)
Remember when Nintendo technically added Labbo VR support to Breath of the Wild, only for it to be… well, not great? Good news: a modder named Crementif just dropped Better VR, a full-fledged, high-quality VR mod for the Wii U version of the game—and it’s actually playable as of December 29, 2025.
How does it work? Think of it as emulation meets magic. By patching CEMU (the Wii U emulator), the mod renders two separate views—one per eye—with full head tracking, immersive hand interaction, and even customizable settings like player height and cutscene camera modes (first-person, third-person, or a clever hybrid). A quick press of the X button on your Quest controller opens an in-world menu to tweak everything—no clunky menus or restarts needed.
Sure, it’s not flawless: aiming can be finicky (though crosshair color options now make tracking arrows far easier), and performance is… ambitious. On mid-range hardware like an RTX 3060 + Ryzen 5700X3D, expect ~20 FPS. But hey—EMULATION IN VR IS HARD. The mod’s GitHub post explains the technical beast behind it, and devs are actively fixing bugs ahead of a near-final 1.0 release.
For fans who’ve longed to re-explore Hyrule with actual hand climbing, sword swings that follow your motion, and the sheer wonder of standing atop the Great Plateau under real sky… this is it. Not perfect—but real, and breathtaking. 🌄⚔️
