đ° New article from RetroRGB
Former Sega Engineer Confirms Saturn Accelerator Was in Development
https://retrorgb.com/former-sega-engineer-confirms-saturn-accelerator-was-in-development.html
What Happened:
A long-rumored Sega Saturn graphics acceleratorâcodenamed Project TRIPâwas real, and former Sega engineers have finally confirmed it in a detailed new interview with Beep21, reported by Retro RGB and SHIRO!.
Why It Matters:
The TRIP accelerator, spearheaded by ex-Hitachi engineer Junichi Naoi, was developed in 1996 with the goal of bringing high-end 3D arcade games like Virtua Fighter 3 and Shenmue to the Saturn. Naoi, who helped design the SH-2 CPU in the base Saturn, proposed using Hitachiâs more powerful SH-3E chip (with floating-point support for 3D math) to boost performance. The team even ran full simulationsâcompleted by January 1997âbut the project was quietly shelved before reaching production.
Key Details:
- The hardware likely wouldâve plugged into the Saturnâs cartridge slot, much like the 32X.
- It wouldâve handled polygon rendering while the Saturnâs existing chips managed background layers and UIâa technically complex but ambitious hybrid approach.
- Developers like Yu Suzuki (Shenmue) and Keiji Okayasu (Virtua Fighter 3) designed games specifically around TRIPâs capabilities.
- In a rare public mea culpa, Kenji Tosaki admitted in 2026 heâd previously denied the projectâs existence onlineâcalling it a âmisstatement.â
Whatâs Next:
The Beep21 series is ongoingâthis first part ends mid-story, promising more on how far TRIP got and why it was canceled. For hardcore Sega fans, hardware tinkerers, or retro tech historians: this is gold.
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