Analogue 3D Now Supports Save States

📰 New article from RetroRGB

Analogue 3D Now Supports Save States

https://retrorgb.com/analogue-3d-now-supports-save-states.html

If you’ve ever been one pixel away from defeating a boss on the N64 only to have your power flicker, this one is for you. Analogue just dropped a software update for the Analogue 3D that finally brings “Memories”—otherwise known as save states—to the console.

Following the blueprint of the Analogue Pocket, you can now snap up to 20 different snapshots of your gameplay. If you get too ambitious and try to hit 21, the oldest memory simply evaporates to make room for the new one. It’s a massive quality-of-life boost for anyone tired of the “one mistake and it’s game over” era of gaming.

The coolest part? Early testers are reporting that this works with flash carts, too. While we’re still waiting on an official list of compatible hardware, the Everdrive 64 X7 is already showing great results. There’s even talk that you might be able to share saves between original cartridges and ROMs.

A quick word of caution: Don’t go clicking buttons recklessly. Using in-game save functions after loading a Memory can overwrite your precious Controller Pak files. Use the power, but handle with care!