Anbernic RG DS Gets First Official Update Addressing Major Bugs

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Anbernic RG DS Gets First Official Update Addressing Major Bugs

https://retrohandhelds.gg/anbernic-rg-ds-gets-first-official-update-addressing-major-bugs/

Anbernic’s RG DS just got its first real shot at redemption—and it’s not a moment too soon.

Remember when this thing launched like a DS-shaped paperweight with a 40Hz upper screen that made playing Sonic Rush feel like watching a slideshow? Yeah. The community was ready to torch the prototype in a bonfire of disappointment. But now, Anbernic’s firmware update 1.4 is here—and it actually fixes the big stuff: the upper screen finally matches the lower’s 60Hz, dual-screen sync is smoother, and you can now tweak each screen’s backlight independently. Small wins? Yes. Revolutionary? Not quite.

But for those who just want their handheld to work without flashing custom firmware, this is huge. No more headaches. No more “why does my DS feel like a broken phone?” moments.

Still, if you’re hungry for real polish—RetroArch UI, shader filters, audio tweaks—you’ll still want GammaOS Next. Think of this update as Anbernic saying, “We heard you,” while GammaOS whispers, “Let me take you to the next level.”

Bottom line: The RG DS is no longer a cautionary tale. It’s now… usable. Just don’t expect it to outshine the original DS. Some classics aren’t meant to be upgraded—they’re meant to be cherished.