Gorf Gets A Lovingly Robust Port For GBA

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Gorf Gets A Lovingly Robust Port For GBA

https://retrohandhelds.gg/gorf-gets-a-lovingly-robust-port-for-gba/

You ever play a game that felt like it was designed by a robot who’d seen one episode of Star Wars and got overly confident? Enter: Gorf.

In 1981, this arcade oddity mashed up Space Invaders, Galaxian, and a robotic stand-up comedian with a speech chip on espresso. It was weird. It was clunky. And somehow, it stuck.

Now, 45 years later (yes, we’re all aging like vintage arcade cabinets), a GBA homebrew wizard named ArugulaZ has resurrected it—with soul. Not just a port. A love letter. Full Votrax voice clips? Check. Arcade-perfect graphics? Double check. And get this: 24 bonus challenge modes, a history gallery, and zero compromises. It’s Gorf as it was meant to be—on a handheld that technically shouldn’t even be able to handle it.

This isn’t nostalgia. It’s archaeology with a sense of humor. If you grew up playing watered-down home versions on your Commodore 64, this is the “ohhhhhh THAT’S what it was supposed to feel like!” moment. And if you’ve never played Gorf? Congrats—you’re about to meet the most charmingly broken alien shooter of all time.

Free download on itch.io. No MAME required. Just your thumb, a sense of wonder, and maybe a snack. You’ve earned it.