📰 New article from RetroRGB
RetroTINK 4K “Energy Normalization” Scanlines
https://retrorgb.com/retrotink-4k-energy-normalization-scanlines.html
Happy New Year, retro gamers—your CRT glow just got a serious upgrade.
Mike Chi’s RetroTINK 4K just dropped firmware v1.9.9.7, and it’s packing a sweet new feature: Energy Normalization. Think of it as the ultimate CRT cheat code—soft, dreamy scanlines that actually don’t make your screen look like a dimly lit basement. Previous “Energy Conservation” scanlines? Great for realism, but they drained the brightness like a dying NES battery. Now? You get that lovely analog blur plus your pixels’ full luminous glory.
Here’s the magic:
- Classic Scanlines + Energy Normalization = Soft edges, no black crush.
- Works in HDR and SDR (just set your gamma to 2.2–2.4 for best results).
- Ditch the old “Red Bleed” feature—it was never quite right anyway.
Mike’s go-to setup? Classic scanlines + dense mask + TV BFI (on LG Max) + SDR. It’s like smuggling a 2003 CRT into your modern TV—without the weight, heat, or cord chaos.
If you’ve been waiting for scanlines that feel right—not just look like a filter slapped on—this is it. Grab the update, crank up your favorite SNES game, and thank Mike for not letting us forget what pixels used to look like… before everything was too bright and sharp.
Get the update here — your eyes will thank you.
