š° New article from Retro Handhelds
Next Level #3: Steam Next Fest Rules
https://retrohandhelds.gg/next-level-3-steam-next-fest-rules/
Error summarizing article.
š° New article from Retro Handhelds
Next Level #3: Steam Next Fest Rules
https://retrohandhelds.gg/next-level-3-steam-next-fest-rules/
Error summarizing article.
š° New article from Retro Handhelds
Retroid Pocket G2 Review: More of the Same (But Better) (Again)
https://retrohandhelds.gg/retroid-pocket-g2-review/
Error summarizing article.
š° New article from Retro Handhelds
Banjo-Kazooie Lands on Hyper Mega Techās New Rare Edition Super Pocket
https://retrohandhelds.gg/banjo-kazooie-lands-on-hyper-mega-techs-new-rare-edition-super-pocket/
Error summarizing article.
š° New article from RetroRGB
openMenu now supports virtual per-game VMUs using nothing but a cheap serial SD adapter!
Virtual VMUs Just Got Cheaper ā and Cooler!
Turns out, you donāt need a fancy $100+ mod like the VM2 or VMUPro to get per-game virtual memory cards for your Dreamcast ā just a $2 serial SD adapter and the latest `openMenu Virtual Folder Bundle`.
Hereās the magic: while your physical VMU still handles saves (so OEM purists can breathe easy), `openMenu` now automatically backs up and restores that data to your serial SD card ā giving you five virtual VMU slots per game, seamlessly. No complex config, no modded hardware required.
Think of it like cloud saves for your Dreamcast⦠but with a microSD card and zero internet. š
Bonus: It handles edge cases (like saving mid-game or swapping VMUs) like a pro ā all while keeping your original hardware intact.
If youāve ever wanted the flexibility of virtual VMUs without breaking the bank (or your nostalgia), this is the feature youāve been waiting for.
š Grab it on GitHub: github.com/DerekPascarella/openMenu-Virtual-Folder-Bundle
š° New article from RetroRGB
Install Davinci Resolve In Linux Mint
https://retrorgb.com/install-davinci-resolve-in-linux-mint.html
Title: Davinci Resolve Just Ran on Linux Mint ā Hereās How (No, Really)
Blackmagic Designās powerhouse video editor, DaVinci Resolve, is finally playing nice with Linux Mintāthough not without a few extra steps that feel like reverse engineering. Thanks to a livestream with Veronica Explains and some clever troubleshooting, hereās the lowdown:
1. Prep your system: First things firstāensure youāve got the latest GPU drivers installed (NVIDIA users, I see you sweating).
2. Install dependencies via terminal:
“`bash
sudo apt install libapr1 libaprutil1 libasound2t64 libglib2.0-0
“`
3. Grab the .run file from Blackmagicās site, extract it, and drag it into the terminalābut prepend it with:
“`bash
sudo SKIP_PACKAGE_CHECK=1
“`
4. Post-install hack: Resolve tries to use outdated GLib libraries and will crash on launch. Prevent this by moving three key files:
“`bash
sudo mkdir /opt/resolve/libs/unneeded
sudo mv /opt/resolve/libs/libgio* /opt/resolve/libs/unneeded/
sudo mv /opt/resolve/libs/libglib* /opt/resolve/libs/unneeded/
sudo mv /opt/resolve/libs/libgmodule* /opt/resolve/libs/unneeded/
“`
BoomāResolve runs. Bonus: It even works on older hardware, which makes retro-enthusiasts everywhere do a happy dance. š¬_linux_trophy_
(Hat tip to Dedoimedo and Veronica for the legwork!)
š° New article from RetroRGB
MiSTer FPGA News ā Fix Eight , Tutankham, Apple IIgs & More
https://retrorgb.com/mister-fpga-news-fix-eight-tutankham-apple-iigs-more.html
MiSTer FPGA News ā A Wild Roundup of Cores, Fixes & Fun! š®ā”
This week on the MiSTer FPGA front, itās like a retro game developer convention exploded in your living room ā and weāre all just picking up the controller bits. Letās break it down:
š¹ Ondra SPO 186 ā That sleek Czechoslovakian 8-bit beast gets a major upgrade: screen jump fixes, new firmware (1.4!), menu polish, and video clock sync for that buttery-smooth image fidelity. If youāre into obscure Eastern Bloc geeks, head to 72kaās GitHub ā games and docs galore.
š¹ Apple IIgs ā Still WIP, but active dev on the forums means real progress (and bugs to squash!). Join the hunt if you love poking at vintage Mac-adjacent magic.
š¹ CD-i Core ā Moving fast behind the scenes. FMV playback improving, compatibility jumping ā grab test builds if youāre brave enough to live on the edge.
š¹ FixEight, Knuckle Bash, and Ghox ā all Toaplan-powered arcade bangers getting FPGA love from CoinOp Collection. Think overhead shooter chaos, beat-āem-up fists flying, and Arkanoid-meets-vertical-scrolling madness.
š¹ Tutankham core drops! From Konami originals to bootlegs and even custom ROM sets (hello, Tutankham II), RodimusFVCās got the arcade classic locked in.
š¹ And yes ā MiSTer Companion v1.0 is now a thing: a slick Windows GUI for managing your FPGA rig like a pro (SMB sharing, remote reboots, updates with live logs ā yes please).
Bonus: Bubble Universe (a trippy interactive visual demo), C128 + PCXT updates galore, and Ranny Sniceās new wallpapers (Contra/MatMania vibes).
Bottom line: FPGA momentum is real. Keep your cores updated and your curiosity higher than a high score. š¹ļøāØ
š° New article from Retro Handhelds
Hacking The Mainframe #3: Games Hidden In Games
https://retrohandhelds.gg/hacking-the-mainframe-3-games-hidden-in-games/
Hacking the Mainframe #3: When Demos Come Alive & Games Refuse to Die
This weekās Hacking the Mainframe is a delightful chaos of retro resurrection ā where forgotten demos awaken, cut content gets a second chance, and beloved classics are remade into something entirely new (and wildly specific).
Take SEGA Saturn SHIRO!ās deep dive: what looked like a plain demo disc for Last Bronx turned out to be a raw, playable build ā hacked open like time capsule pizza. Meanwhile, Secret of Mana: Reborn v2.5 stitches together two lost decades of Japanese/US lore into one definitive, beautifully patched epic.
And then there are the what-ifs ā like Suikoden: The Last Hope, which doesnāt just tweak a few bugs but rewrites the entire ending to spare Odessa, Ted, and Gremio. Or Embers of Mana, a four-year labor of love that turns Final Fantasy Adventure into a brand-new Mana title ā complete with custom music, graphics, and lore that feels ripped from a 1991 sequel that never was.
Even obscure gems like Seiryaku Simulation ā a Famicom political drama where you bribe, backstab, and scheme your way to presidency on an alien world ā finally gets an English translation.
And yes: Mega Man at the Tokyo Olympics is exactly as gloriously bizarre as it sounds.
Retro hacking isnāt just preservation ā itās rebellion against obscurity. And honestly? Weāre here for it.
Whatās your favorite mod or hack this week? Drop it below š
(And yes, the GTA: Vice City expansion and RDR1-in-RDR2 rebuilds absolutely count.)
š° New article from TorrentFreak
Google Invokes First Amendment to Shield Gmail Users from Piracy Subpoena
https://torrentfreak.com/google-invokes-first-amendment-to-shield-gmail-users-from-piracy-subpoena/
Google Invokes First Amendment to Block Subpoena in Flava Worksā Torrent Lawsuit
In a twist thatās equal parts legal theater and digital rights drama, Google is hiding behind the First Amendment to avoid handing over subscriber data for 28 alleged BitTorrent piratesāmany of whom used Gmail addresses linked to suspected copyright infringement on the private tracker GayTorrent.ru.
Flava Works, an adult content producer known for aggressive anti-piracy tactics (including a $1.5M judgment against a file-sharer), sued 48 āJohn Doeā defendants last year, claiming they shared its videos illegally. But identifying them has hit a wall: Google refused to disclose subscriber info, arguing that doing so for all listed defendantsānot just the alleged uploadersācould violate free speech rights.
Hereās why thatās unusual:
So now, Flava may move to compel Google in courtāand if it does, the judge will have to decide: Is protecting potential innocent users more important than helping copyright holders track infringers?
Meanwhile, Microsoft is playing niceāif Flava covers their costs.
This case could set a precedent on how much tech companies must aid copyright enforcement⦠and how much privacy gets weighed against piracy claims.
š Status Report (PDF)
via TorrentFreak
š° New article from Retro Handhelds
Homebrew Side Quests #3: Mama Amiga
https://retrohandhelds.gg/homebrew-side-quests-3/
Homebrew Side Quests #3: Mama Amiga ā When Nostalgia Gets a Power-Up
Buckle upāthis weekās Homebrew Side Quests is less āretro nostalgia tourā and more ātime-traveling arcade heist.ā From fresh GBA cartridges to Unreal Engine 5 teases, itās clear: the indie homebrew scene isnāt just preserving the pastāitās reinventing it with flair.
š„ New physical releases are popping up like confetti: Zion: Advanced Mission hits GBA in March with bomb-hungry bullet patterns and bonus soundtracks, while Parodius finally jumps from SNES/arcade to real Sega Genesis hardwareāyes, bells, bosses, and all.
š¤ Tech wizardry steals the show: BanjoRecomp gets HD textures and draw-distance fixes, Rockman.EXEās mobile relic finally runs smoothly on PC (asset legally sourced), and a fan de-makes Wind Waker into a GBC masterpieceācamera wobble, cell-shaded charm, and all.
š¾ Amigaās golden generation never left. Pjusk, Mega M.I.L.V., Kaboomania (yes, with a Kickstarter), and even an Alien-inspired shooter (Project Horizon) prove the cult classic platform isnāt just aliveāitās overclocked.
And letās not forget the deep cuts: a recovered C64 prototype (Trap), a Sokoban-style C64 puzzler (Tony Do It), and REX, reborn with modern polish but old-school bite.
The takeaway? Retro isnāt deadāitās just running on custom firmware, modded hardware, and pure stubborn love. š¹ļøš„
What homebrew gem did we miss? Drop it belowāor join the chaos on Discord.
š° New article from Retro Handhelds
Stop Killing Games Is Picking Up Momentum
https://retrohandhelds.gg/stop-killing-games-is-picking-up-momentum/
Stop Killing Games Just Got Real ā and Legal
What started as a viral cry of frustration over games vanishing after purchaseālike The Crewās infamous server shutdownāis now a full-blown political movement. The Stop Destroying Videogames European Citizensā Initiative, backed by over 1.3 million validated signatures, has officially forced the European Commission to respond and meet with organizers by July 27.
Hereās why this matters:
Ross Scott (yes, that Ross Scott) is practically grinning: āI think weāre going to win this.ā And honestly? After years of watching live-service games die in the night, it finally feels like consumers have a real shot at getting their due.
TL;DR: Gamers are no longer just complainingātheyāre legislating. š®āļø