Digital Foundry Discusses NVIDIA G-Sync Pulsar Technology

📰 New article from RetroRGB

Digital Foundry Discusses NVIDIA G-Sync Pulsar Technology

https://retrorgb.com/digital-foundry-discusses-nvidia-g-sync-pulsar-technology.html

If you’ve ever longed for the crisp, flickery motion of a CRT on your modern monitor—well, NVIDIA just handed you the keys to the time machine.

Enter G-Sync Pulsar: a new display tech that pulses the backlight to mimic the motion clarity of old-school CRTs. No more smearing in fast-paced games. Just sharp, stutter-free motion—even at 60Hz. And yes, it’s only for Windows PCs with NVIDIA GPUs… which means your PS5 and Xbox? Still stuck in the blur zone. (RIP, OLED fans—no backlight = no Pulsar.)

But here’s the kicker: you don’t need to wait until January 2026 to try it. Grab ShaderBeam, a free Windows app that simulates CRT beam effects on your current 120Hz+ monitor. It’s not perfect, and it runs better with two GPUs—but for $0? It’s a wild demo of what Pulsar could do.

And if you’ve got a RetroTINK 4K Pro? You can already beam-simulate your SNES and N64 games up to 240Hz. Add HDR, and it’s like teleporting into a 1995 arcade.

Pulsar isn’t just tech—it’s nostalgia, optimized. And if NVIDIA nails the flicker tuning? This might be the most exciting thing to happen to gaming motion since high refresh rates.