• MiSTer FPGA News – Atari Jaguar, CDTV, Empire Strikes Back & More

    📰 New article from RetroRGB

    MiSTer FPGA News – Atari Jaguar, CDTV, Empire Strikes Back & More

    https://retrorgb.com/__trashed-2.html

    If you thought your MiSTer FPGA was complete, think again. The community has been busy, and the latest update is a massive pile of new cores, mobile convenience, and some long-awaited official releases.

    First up, the big hitters: The Atari Jaguar core has officially landed in the main update channels (though keep an eye on those dual-RAM builds for the best performance). We’re also seeing a massive boost for Amiga fans, with new native support for CD32 and CDTV hardware that finally fixes those pesky loading headaches.

    Here’s a quick hit list of what else is making waves:

    • Mobile Control: The MiSTer Companion app is now available for Android, letting you manage your device from your phone for a small fee.

    Arcade Classics: New vector-based cores for Black Widow, Gravitar, Tempest, and The Empire Strikes Back* are ready to play.

    • PICO-8: The fan-favorite “fantasy console” is now officially part of the MiSTer repository with native FPGA video and audio.
    • Gamification: Megadrive and SNES now support Retroachievements, so you can finally hunt for digital trophies while playing old-school classics.

    Whether you’re a vector shooter fanatic or a hardcore Amiga collector, there’s plenty to sink your teeth into this week.

  • Streaming Piracy Crackdown ‘KRATOS 2’ Leads to 29 Arrests, Targets Remain Unknown

    📰 New article from TorrentFreak

    Streaming Piracy Crackdown ‘KRATOS 2’ Leads to 29 Arrests, Targets Remain Unknown

    https://torrentfreak.com/streaming-piracy-crackdown-kratos-2-leads-to-29-arrests-targets-remain-unknown/

    If you thought the era of the “hobbyist” pirate was still alive, think again. Modern piracy has gone corporate, and law enforcement is finally playing hardball.

    Enter Operation KRATOS 2. This massive, multi-national crackdown—led by Bulgaria and supported by Europol—has been tearing through the digital underworld from late 2025 into early 2026. The scale is impressive: authorities dismantled nine criminal organizations, arrested 29 people, and identified another 86 suspects across a dozen countries, including the UK and the US.

    However, there’s a catch. While the statistics are eye-popping—mentioning over 27,000 removed URLs and hundreds of thousands of “infringing objects”—the authorities are being suspiciously quiet about the who.

    There are no big platform names revealed and no major domains seized. Europol claims they are targeting the “wider criminal ecosystem” rather than just consumer-facing sites, but for now, the actual impact remains a bit of a mystery. Whether these links are gone for good or just replaced by mirror sites in minutes, one thing is certain: the hunt is heating up.

  • Racing Retrospective? Forza Horizon 6 Review

    📰 New article from Retro Handhelds

    Racing Retrospective? Forza Horizon 6 Review

    https://retrohandhelds.gg/forza-horizon-6-review/

    ### Tokyo Drift, Much Better

    If you’ve been waiting for the gaming world to finally stop asking “When is Japan happening?”—the wait is over. Forza Horizon 6 has arrived, and it’s a neon-soaked, high-octane love letter to the Land of the Rising Sun.

    After sinking 30 hours into the game, it’s clear that Playground Games has hit a sweet spot. We’re talking a massive, vibrant map that ranges from dense, claustrophobic Tokyo streets to serene cherry blossom forests and snow-capped peaks. It’s the kind of world where you’ll find yourself turning off auto-drive just to stare at the scenery.

    Here’s the quick breakdown:

    • The Vibe: Nine radio stations (the most in the series) tuned perfectly to the Japanese setting, featuring everything from J-Rock to synthwave.
    • The Garage: A massive roster of 619 cars. Whether you’re restoring dusty barn finds or tearing up mountains in a lifted Toyota Tacoma, there’s a ride for every mood.

    s* The Drive: The handling feels tighter and more “motorsport” than previous entries. It’s a bit more challenging, meaning you’ll actually have to work for those drifts.

    While the AI can occasionally be a bit… let’s say “unpredictable” (expect some racing buddies flying off cliffs), the sheer scale and beauty of the game make it a near-perfect experience. It’s easily a top-tier entry in the franchise.

  • RetroTINK 4K – USB PC Control

    📰 New article from RetroRGB

    RetroTINK 4K – USB PC Control

    https://retrorgb.com/retrotink-4k-usb-pc-control.html

    Ever been in the middle of a high-stakes livestream, everything is plugged in, and suddenly you realize your RetroTINK remote has vanished into the couch cushions? It’s a classic gaming tragedy, but there might just be a digital hero coming to your rescue.

    Developer PIPeJTV has just released a web-based USB control for the RetroTINK 4K Pro and CE. If you’re powering your device through your PC’s USB ports, you can now ditch the physical remote and use a web app instead.

    The best part? There is absolutely nothing to install. You just load the webpage, send commands via serial over USB, and start tweaking your settings immediately.

    While this isn’t necessarily the “daily driver” solution for your home setup, it is a massive win for:

    • Streamers who need to adjust settings on the fly without fumbling for hardware.
    • Tech enthusiasts who prefer a keyboard or mouse over a handheld remote.
    • The “I lost my remote again” crowd (which, let’s face it, is everyone).

    It’s free, it’s lightweight, and it’s officially live. Cheers to PIPeJTV for the clutch save!

  • Weekly Roundup #516

    📰 New article from RetroRGB

    Weekly Roundup #516

    https://retrorgb.com/week516.html

    If you’re a fan of tinkering with old tech, grab a cup of coffee (and maybe check if your coffee maker is actually worth the hype) because the latest RetroRGB roundup is here. It’s a packed episode featuring everything from hardware hacks to firmware fixes.

    The big news is all about keeping those classic consoles alive. We’re looking at the ArcStation plug-and-play ODE for the PlayStation 1 and a new slimline disc ripper compatible with OmniDrive. Whether you’re trying to bypass aging lasers or just preserve your library, there’s a hardware solution here for you.

    The software side is just as busy:

    • Super ZSNES gets a boost with new audio scaling modes.

    MiSTer fans can celebrate new PC cores, including Atari Star Wars*.

    • RetroTINK 5x has a fresh firmware update to keep your upscaling buttery smooth.
    • Recalbox is bringing the arcade home with a new JVS kit for the Raspberry Pi 5.

    Whether you prefer watching the deep dives or listening on the go via Spotify or iTunes, this week’s digest is a goldmine for anyone trying to bridge the gap between vintage hardware and modern displays.

  • ROCKNIX Releases First New Stable Build in Over a Year

    📰 New article from Retro Handhelds

    ROCKNIX Releases First New Stable Build in Over a Year

    https://retrohandhelds.gg/rocknix-releases-first-new-stable-build-in-over-a-year/

    If you’ve been living under a rock—or just haven’t checked your handheld’s software in a while—you might want to sit down for this one. After a year of primarily pushing nightly builds, the ROCKNIX team has finally dropped a massive, official stable update.

    And when I say “massive,” I mean it. The changelog is a staggering 1,400 lines long. Reading the whole thing would probably take longer than a full playthrough of Final Fantasy VII, so let’s get straight to the highlights.

    The biggest win here is device support. The team has expanded their stable lineup by 35%, adding support for dozens of new handhelds, including the AYN Odin 3, various Retroid Pocket 6 models, and a whole fleet of Ayaneo Pocket devices.

    Aside from the hardware expansion, the software has had a serious glow-up. You’re getting:

    • New Emulators: Including FEX-emu, Vita3K, and Steam support.
    • Performance Tweaks: Major updates to drivers, controller support, and PortMaster.
    • Fresh Features: Improvements to achievements and screen updating.

    If you’ve been sticking to the “nightly” builds, you’re likely already up to speed. But if you’re rocking a brand-new device, now is the perfect time to grab the stable version and get playing.

  • Building an Always-On RomM Server with the Acemagic Kron Mini K1

    📰 New article from Retro Handhelds

    Building an Always-On RomM Server with the Acemagic Kron Mini K1

    https://retrohandhelds.gg/building-an-always-on-romm-server-with-the-acemagic-kron-mini-k1/

    Error summarizing article.

  • Recalbox Raspberry Pi 5 JVS Arcade Kit

    📰 New article from RetroRGB

    Recalbox Raspberry Pi 5 JVS Arcade Kit

    https://retrorgb.com/recalbox-raspberry-pi-5-jvs-arcade-kit.html

    Error summarizing article.

  • Google’s Top DMCA Sender Plateaus at 70 Million Takedowns Per Week

    📰 New article from TorrentFreak

    Google’s Top DMCA Sender Plateaus at 70 Million Takedowns Per Week

    https://torrentfreak.com/googles-top-dmca-sender-plateaus-at-70-million-takedowns-per-week/

    Failed to generate a summary from the article.

  • Sony Patents AI Loading Screen Ads for PlayStation

    📰 New article from Retro Handhelds

    Sony Patents AI Loading Screen Ads for PlayStation

    https://retrohandhelds.gg/sony-patents-ai-loading-screen-ads-for-playstation/

    Loading Screen Shenanigans: Sony Goes Full AI Ad Boss!

    Get ready to ditch those agonizingly long loading screens, folks. Sony has dropped a patent that suggests AI could be popping up ads and video clips right in your PlayStation loading window. Sounds wild, but that’s the future of waiting around!

    This isn’t just about showing a boring screen; the tech aims to keep you hooked. The AI component is supposed to smartly time short-form videos—think social media clips or gameplay highlights—to perfectly fill the gap while your game loads. It’s all about preserving immersion and stopping you from instinctively reaching for your phone.

    While a patent isn’t a product launch, it definitely signals that Sony is thinking about monetizing that downtime. With a massive PlayStation Network user base, the potential for these AI-driven ads is huge. We’ll have to wait and see if this concept actually makes it into the PS6, but for now, prepare for some very distracting loading times!